Cfg bun Headshot
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 » ONLINE » Counter-Strike » Configuri » 


1Cfg bun Headshot   Empty Cfg bun Headshot la data de 31/12/2012, 11:36 am

tutuianu

tutuianu
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// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

//l-am modificat e super bun

bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "mouse1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+duck;wait;-duck"
bind "MWHEELUP" "+duck;wait;-duck"
bind "," "buyammo1"
bind "." "buyammo2"
name "SiLk"
_cl_autowepswitch 1
cl_cmdrate "50" //Acesta este pt choke in mod normal este 101 dar daca aveti choke la 101 scadezi cu 5 pana va dispare choke
cl_corpsestay "180"
cl_dynamiccrosshair "0"
cl_minmodels "1"
cl_radartype "0"
cl_shadows "1"
cl_showfps "0"
cl_updaterate "50" //Acesta este pt loss cel din fps in mod normal este 101 dar daca va apare loss jos il scadezi cu 5 pana nu mai aveti loss
cl_weather "0"
fastsprites "0"
gl_spriteblend "1"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
rate "5000"
setinfo "_ah" "0"
setinfo "_vgui_menus" 0
sv_region "3"
volume "0.800000"
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_movespeedkey "0.52"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_lw "1"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "35"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "32 255 32"
console "0.000000"
crosshair "2.000000"
default_fov "90"
developer "1"
drawradar
d_spriteskip "0.000000"
ex_extrapmax "1.2"
ex_interp "0.1"
fakelag "0"
fakeloss "0"
fps_max "101"
fps_lan "101"
fps_modem "101"
gamma "3.000000"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
model "gordon"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
s_eax "1.000000"
setinfo dm "0"
setinfo friends "0"
setinfo ghosts "0"
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
sensitivity "2.5"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sv_cheats "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"
zoom_sensitivity_ratio "1.2"
+jlook
+mlook

exec userconfig.cfg

2Cfg bun Headshot   Empty Re: Cfg bun Headshot la data de 4/7/2014, 6:07 pm

wowcs123

wowcs123
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praff cfg

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